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Posts Tagged ‘WoW’

The Rightplan on Blizzard – Patch 5.3 WoW

June 14, 2013 3 comments

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Hey RP here!

So I have been meaning to do this post for a bit but had a trip for 2 weeks and had to play “catch-up” in life events. Anyways without further delay, here is 5.3.

A lot hasn’t changed in 5.3 but there are a few new additions to the game. First of all, for all patch notes in more detail you can go to http://us.battle.net/wow/en/blog/9679398/53_Escalation_Patch_Notes-5_20_2013.

General changes:

There are 2 new stages for PVP (1 arena and 1 BG) I am not a huge PVPer myself, but fellow guildies seem to be enjoying them with little complaints.

There are 4 new Scenarios for PVE. They become available to you through the LFG tab or you can follow the new quest line and have The Lore Walker show you some stories for them with additional quest turn in loots. Including an Epic when you have completed the new quest line.

Heroic Scenarios have been added! These are not overly difficult for the casual or experienced player. They allow you to have a group of 3 people do the heroic scenarios which will award you the chance to get an epic 516 iLVL item at random or gold once per day. There is also an extra quest that you can only do once which will give you an epic 516 ilvl item. I would strongly recommend you do these scenarios with either 1 tank and 2 dps OR 1 healer and 2 dps. These are doable with 3 dps; however they would obviously be more difficult and would require a lot of dmg avoiding. You can continue to do these more than once per day, but you will only get the extra valour award and epic item chance once per day. Doing a normal scenario does not affect you loot chances for a heroic scenario and vice versa, so you can do both once a day for the bonus loot.

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The new quest chain will not only give you the option to get a bonus epic, but it will also continue the story line leading up to the next Raid rumoured to be released in patch 5.5. You will also have a new weekly and daily quest which will give you the ability to get valour, but there is no new reputation to grind considering most people are still working on the ones from 5.2. The Barrens will also become a new Battlefield where you have to gather materials for your quest while not getting killed in pvp.

Brawler’s guild has been updated to allow you to reach rank 10, get new quests to fight rare monsters (items drop in the world at random), have entry into the VIP lounge at rank 8, and at rank 9 you can invite another guildie or friend into the brawler’s guild.

Many class changes have been made and can be researched at the link I posted above. As well there have been a lot of pet battle changes that are too long to mention which can be read at the patch notes link.

Raids/Dungeons:

You can now select which spec you want you loot to drop for without being in that spec. This can be done at the character portrait and will mean you can queue as a healer but still work on your dps set if you want the fast queue and still be able to improve your off spec. The bonus rolls cost to purchase the 3 coins per week has been reduced from 90 coins to 50.

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Professions: not many changes except you can now use herb and mining in Pandaria at low levels for gains but with less resources harvested until you are higher skilled.

Items: The big change here is you can upgrade your items again for the cost of 250 valour per upgrade, and can be done 2 times. This means that unless you’re lucky or skilled enough to get a thunder forged or heroic item, you can still upgrade those 522 items to 530.

Well that’s a sum up or the important changes in 5.3.

Happy Gaming!

-Jon

What We’re Playing: June 1-3 Edition

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It’s been a busy time here at NovaGamer, unfortunately not the good gaming type. Some of us have managed to get in some good play time, but some (me) only managed a little play time. Let’s take a look at what we have been playing!

Dave (djskizim) – Between moving, work, and a new puppy, I’ve only managed to squeeze in a little gaming this weekend. I picked up Bioshock Infinite from Best Buy for $30. So, if you don’t have it… Go buy it now!! I’m only an hour or so in but I can tell it’s going to be an epic ride! Other than that I’ve put some more time into Forza Horizon. With the announcement of Forza 5 coming to Xbox One as a launch it got me excited to play some Forza. Hope this week brings more game time!

Mark (@cybellin) – I’m in Africa again, so I’m probably roasting in the crazy African heat and getting some mobile games in!

Dan (@joker27th) – I’ve been crazy busy as of late, but I managed to get a little gaming in. I borrowed BioShock Infinite from Mark, but yet to play it, as I have been trying to get through the original BioShock. Mix that in with some NHL 13, and that pretty much wrapped up my weekend of gaming.

Ben (@BenEBremner) – I’ve just finished playing Sniper Elite: V2 and have now just started to play through Spec Ops: The Line (Which is AWESOME) on the PS3. Hope to have it done by the 14th, as I’ll be lining up to get a copy of “The Last of Us” as I know it’s gonna be the last great title I’ll get before the PS4 comes out.

Jon (@jonhawco) – Played me some WoW and Neverwinter this weekend, as I just got back from a sunny vacation in Florida.

Austin (junomrpb) – As you can see by the insane amount of Quick Reviews I have put up, I’ve been busy playing some of the latest indie titles that have come out in the last little while, and most I’ve been enjoying greatly! Don’t forget to check out all my reviews as of late and let me know what you think in the comments!

Well, there you have it. It’s been a busy bit for some of us at NovaGamer, but we still do manage to find some time to squeeze some gaming in. What have you been playing? Let us know in the comments!

Introducing Supernova Cast! (Our First Podcast!)

April 17, 2013 6 comments

This is the first of hopefully many podcasts to come. We hope you have as much fun listening to it as we did making it! In the first ever episode of Supernova Cast the NovaGamer crew talks about what we’re currently playing and our thoughts on the games. Also we touch on some DLC news relating to Farcry 3 and Black Ops 2, and we also put our 2 cents in about the new installment of the Batman Arkham franchise.

If you enjoy our banter please share our voices over facebook and twitter and feel free to download the podcast and listen to us on the go.

Internet, do your thing.

The Rightplan on Blizzard – Leveling New Player / Alt in MoP

April 7, 2013 4 comments

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Hey RP here!

So Many people in my guild ask me how I level. I only have 2 toons at 90 at the moment, but I am almost done lvling a mage and currently working on my lock now too. Posts, school, work and gaming have slowed my free time down but I make due. Here are some good pointers to lvling both for the new player and for someone making an alt.

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First choose your class, race name ect.. (I’m sure this needs no explanation.)  If you are making an alt character you can use your guild rep and honour/justice points to buy lvling gear (heirloom gear) that is BOA(bind on account) that can be used over and over and mailed to any of your made characters. The complete set is: a Helm, Back piece, Shoulders, Pants, Weapon, Trinket, Ring and Chest piece. These will help you lvl your toon from 1-85, after 85 you will have to replace them with the current lvl gear.

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Depending on the toon you can create can slightly affect the way you should level.

LVL 1-15: Questing. This is VERY fast and killing almost everything you can for extra exp while questing can speed this up a great deal.

LVL 15 – 58: Questing /LFG (looking for group). If you are making a tank or healing character or one that is able to tank/heal then choose this specialization and begin queuing for LFG after LFG. They will level you MUCH faster and offer you bonus loot bags after each run to help gear your character for future LFGs. The queue wait time is almost non-existent for tanks and very fast for healers, so even if you want to make a damage dealer (DPSer) still stay heals or tank if you are able to when doing LFG. Almost every class has a healer or tank spec you can choose except for Warlocks, Mages, Hunters and Rogues. If choosing one of the non-healer / tank classes then make sure you quest AMAP in between queue wait times.

LVL 58- 68: Questing in Outlands / LFG: The exp jump from quests in Outlands is huge, so the moment you hit 58 head to the Dark Portal and start questing there. For those who do not know where the Dark Portal is, you can find a portal to it in Stormwind (SW) in the mage tower. Treat Outlands similar to 1-58, meaning LFG as much as you can and quest in between.

LVL 68-80: Questing in Nothrend / LFG: There is another huge jump in xp gains in the LichKing expansion so once you hit 68 you can get a quest from the message board in SW that will direct you on starting you lvling in Northrend. It may seem repetitive but it is lvling and catching up to current content, so again LFG as much as you can and quest in between queues.

LVL 80-85: Questing in Cata Content/Some LFG: This is where things change. Once you hit 80 you will get a quest in SW that will start the Cataclysm expansion content. LFG here is only beneficial to use once and a while unless you are a tank and can always queue but healer queues tend to slow down a bit here. This is also where you want to start playing you desired class more and start to get used to all you skills and abilities to prepare for Pandaria. Every LFG has its own set of quests to do in the dungeon, so when you get a new dungeon unlocked (by lvling) queue up again for LFG and finish the new quests since they yield a lot of xp.

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LVL 85-90: Questing in MoP Content/Few LFG: Welcome to the new content. When lvling in Pandaria only do each Dungeon in LFG once REGARDLESS of your class. The amount of xp you get from questing to the amount from LFG is not worth queuing over and over. It is important you follow the questing explanation below in this and all questing related lvling areas. Also note that ALL your heirloom gear will no longer lvl with you here and must be replace ASAP and I would strongly recommend a trip to the AH (auction house) if your bank can deal with the costs.

Questing: When lvling by questing it is VERY important to not spend too much time in one location, to better know when you should move to the next area to quest just look at the map and it will show you the minimum and max for each area for lvling. Keep an eye on this because in some cases you have not reached the max lvl for an area but you have reached the minimum for a new area. In this case leave the one you are not maxed in and start working on the minimum lvl one. The lower you are on the requirements the more quickly you will level.

 

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Content: As always, I HIGHLY recommend taking the long route to lvling and see the old content. This fast lvling is for those who hate story lines and wanna be Max lvl ASAP or when lvling an alt. The story line in WoW is very well done and is one of the main reasons why people play. I would highly suggest minimum LFG and a lot more questing if you are new to experience this. Also once you get to the Outlands the stories tend to narrow down and have a lot more thought put into them, so I would suggest doing everything in every area from this point on to get the full appreciation of the game. But once again you can skip all that and just hit 90 and see the new content if that is how you like to start a new game.

PVP (Player vs. Player): I didn’t mention a lot on this because it is pretty strait forward. You can get bonus rep from the heirloom gear for this too and basically queue for battlegrounds hope you win rise and repeat till you are bored and then lvl the way mentioned above. I didn’t touch a lot on this because #1 it is slower and based a lot on how often you win, and #2 it becomes very boring very quickly especially if you are a new player and not experienced in PVP.

Well hope this helps everyone out!

Happy Gaming!

-Jon

The Rightplan on Blizzard – HearthStone

April 2, 2013 3 comments

Hey RP Here!

So I know this is a bit off my normal posts but this if for all you Blizzard fans and Magic fans out there. Blizzard originally had a card game that some played or collected. Some even bought the cards just to get the rare in game mounts. However Blizzard is now looking for Beta testers for their new PC version of their card game HearthStone. This is Rumor that this COULD have been a April fools joke by Blizzard, However there is a lot of effort put into this now to not be real, not to mention it is April 2nd now and it hasn’t been taken down. So here’s what we know so far!

This game is very similar to that of their original game which for those who don’t know if a lot like Magic the Gathering. The have some differences such as; you can pick a hero class to represent you, it is played online, the decks are premade, and you can play it against other players or the computer. Although the decks are premade, you can later unlock the forge where you can pick and choose cards to use in your deck to make it more tailored to your play style.

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For now the cost is not set since it is in beta, but discussion boards are hinting at 1$ a deck for the beta which once it goes live you can upgrade your beta account and decks to the full version so you don’t lose what you bought. The price might change on the full release, but this is not confirmed yet.

The premade decks are rumored to be just for the beta and may involve more customization in the future, but this is not in hard writing yet. I enjoy the fact that if you do not want to play another player or if you want to sharpen your skills you can fight computer heroes and their decks such as Thrall and Uther.

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The game can be used on Mac and Windows and a later iPad version will be released. The game play is very well done and has many different abilities and buffs to use for those oh no moments. It seems to be very well put together and even includes animated graphics and pre-set things you can make your hero say to your opponent.

For a full video of the game play you can go here. http://www.youtube.com/watch?v=ymuVLuVlsOU

Plus here is a link to the actual homepage of the site.  http://us.battle.net/hearthstone/en/

For now I do not have a lot more than that for information but I have signed up for the beta and if accepted will be doing a few more posts on how the beta of this new game plays out.

The one major downside I can see so far is that it requires you to login to Battle.net to play. Why is this bad? Well for all those like me who were a Diablo3 beta tester and full version player, one of its downfalls was the online need. This made is so unlike D1 and D2, you could not play it offline when those end of the world moments happen and you lose internet ability. Seeing as how this is a card game and would make an excellent game to use when your internet dropped to kick Thralls ass with your deck…. I just hope they decide to allow offline play too.
Keep checking in as I post more if I get into the beta! Also my Patch 5.2 post is now on the site so have a fun read of that as well for any info you may not have known.

Happy Gaming!

-Jon

Categories: Thoughts Tags: , , , , , ,

The Rightplan on Blizzard – Patch 5.2

April 1, 2013 3 comments

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Hey RP Here!

The long awaited post to catch us up!

To start off 5.2 offers yet again new areas to explore, the Isle of Thunder and Isle of Giants. The largest change of the 2 lands to the actual story line is the Isle of Thunder. This area is being released in stages, the more quests completed and rares killed the faster the new area is unlocked. So far on my server (Uldaman) there have been 3 unlocks which brings us to the forge area now.

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You will also be given 2 more reputations to farm, but they are far from a grind, in fact they are fun to lvl up. The 2 new reps are Shado-Pan Assault (rep achieved from the new raid bosses) and the Kirin-Tor Offensive (obtained through dailies and rep items). There is also a continuing bit of a story line with solo instances and cut scenes to better paint the picture of taking over the island and breaking your way into the Thunder Kings fortress. Here is a picture of the Map for Isle of Thunder, our areas that are unlocked and in the top left you can see the progress for the next unlock.

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The new Raid is similar to that of Ulduar in LK in that it is a bit off the story line but not so much as to be right out to lunch. It is a filler patch that will keep us entertained while they prepare us for the next big release that will most likely be another smaller raid to get us back on a story line or the final raid which is rumoured to be Garrosh Hellscream, the new war chief of the horde since Thrall took his resignation after Cata. Getting back on topic… The new raid is Throne of Thunder (ToT) where you will encounter new bosses and eventually kill the Thunder King. So far the LFR version of the raid is not too bad if you have a decent group which is a 50/50 shot, but a new feature was added that reduces the bosses’ difficulty by 5% and stacks up to 10 times (10 wipes) so that each attempt will get easier and easier to make up for getting a bad group. The normal version of this raid does not let you down. It is MUCH harder than the LFR version and requires you to have a good group and good gear to even attempt to make it past the 2nd boss. The trash between bosses is even much harder on normal mode and must be pulled carefully to make it to the next boss.

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The new Rares in the Isle of thunder offer more Kirin-Tor rep and bonus Valor tokens, plus they have a chance to drop a “Key to the Palace of Lei Shen” or “Shan’ze Ritual Stones”. The “Shan’ze Ritual Stones” offer you the ability to summon another rare mob needed for a quest and also has chances to drop the same items. This rare does need 5 people to kill it and can be very easy (3 man) to not so easy (must have 5) so it’s safer just to always have a group of 5 when summoning. The “Key to the Palace of Lei Shen” gives you the ability to enter a solo instance that is basically a loot grab. You have 5 mins to open as many chests as you can to get bonus Kirin-tor rep, coins for bonus loot rolls on bosses and “Shan’ze Ritual Stones”. I saved one for this post and took a picture of the inside of the instance. As you can see there are a lot of traps that need to be avoided to prevent you being slowed/stunned and using up some of your 5 mins.

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Many class changes were made as well and you can check out all of the changes here in the patch notes. http://us.battle.net/wow/en/blog/8896363/ . Some got some decent buffs while others did not. As a shaman there were not many changes made (as always) and the ones that were done are not very noticeable with the increase in difficulty with healing. I haven’t heard a whole lot of complaining in the guild except that it seems the class that took the hardest hit was Mages, some complaining they are doing 5k or less dps than before the patch released.

Without picking every little part of the patch apart, the final major changes were the Isle of Giants and the new World bosses Nalak, the Storm Lord and Oondasta. Nalak, the Storm Lord is located on the Isle of Thunder above the Thunderking’s fortress and Oondasta is on the Isle of Giants. I have not had the chance to fight Nalak yet since the whole fortress has not been unlocked but I did take two 40 man groups to kill Oondasta at patch release, only to end up dead in the end, so needless to say they are not a walk in the park like the last 2 world bosses. Finally the Isle of Giants offers a whole island of elite dinosaurs and Trolls, the trolls are easy but the Dino’s get harder the bigger they get. Upon killing these elites you have a chance to get new pets, eggs, and dino bones. The eggs are about 1/500 kills to get and will hatch in 3 days into a red, black or green raptor mount similar to the egg mount in LK but with a higher chance to get a mount. The bones can be collected and handed into the rep vendor in the cave on the island for more rep tokens, pets or for 9999 bones a pure white raptor mount, which to me sounds a lot like the wintersaber mount grind… so like the wintersaber mount grind I will be doing this too. Here is a picture of my black raptor mount, the Isle of Giants and the world boss Oondasta. Took me a bit to find the perfect spot so enjoy J

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Well that in a nutshell is 5.2! more posts will be coming soon! Let me know if there is anything you wish to have a write up on!

Happy Gaming!

-Jon

The Rightplan on Blizzard – Cata to MoP

March 31, 2013 6 comments

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RP Here!

So now that introductions are out of the way let’s get started. I could only get a short post in today so I will be giving the quick break down on (Mists of Pandaria) MoP and how it has progressed compared to Cata (Cataclysm). So we all know what we hated most about Cata compared to LK (Lich King). The story line just wasn’t there (at least not compared to LK), the dungeons and raids were not near as difficult, and much more. However they did enter some new ideas in towards the end of Cata to try and make up for the downfalls. Looking for Raid (LFR) was introduced where you can que for a random raid and a group will be made for you to kill 2-3 bosses with less difficulty then normal mode but with fewer rewards. By less rewards I mean you are given a loot bag or an item at random, not both and not always an item. The items are a lower ilvl (item level) then normal mode and should be rightly so. My thoughts on LFR? It’s a win/win for everyone. People complain that it’s too easy or that it’s to high ilvl gear for such easy runs, but this was developed for the casual gamer who wants to see the end game content and follow the story line without having to spend 7 days of raiding trying to finish them all on normal or heroic mode. So all in all I am all for LFR, not to mention it gives the raiding guilds a chance to up their gear ilvl a bit to assist them in getting down normal raids faster to work on heroics.

Next Blizzard redid the whole talent points system. As a beta to now player I admit I was sad to see the old talent system go. However they did make a well put together system that is of course dummy proof. I can honestly say it is not near as good as the old one, but it does come with some new skills that can be very useful. You cannot make a toon as tailored to your needs as you could before, but now you can change your talents and glyphs on the fly so you can change them to be tailored to each fight which is a small plus. Skills that you had to learn before at trainers are automatically given to you as you level and of course the mounts level requirements have been reduced.

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There were many other small changes to the game when Cata almost finished its reign, but the REAL changes came in MoP. Hello Pokémon! Haha so the pet battle system was introduced, and to all those Pokémon players out there (myself included) you will not be let down. You can do almost everything you can in Pokémon except evolve your pet. They can reach a max of level 25 but once there they are done, but you can get items from dailies to buff them to a rare quality pet improving their stats, however this can only be done once per pet.

Next was the whole new world (not meant to be read like Aladdin). The new environment is amazing, the colors, layout, water quality etc. are all amazing for WoW. The expansion size is on par with that of LK and has a lot of features added such as new cut scenes (cut scenes started back in LK), while lvling, new mounts, new reputations, new dungeons, and at release 3 new raids announced (now 4 but the 4th to be explained in the 5.2 discussion)

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New tokens have been added to raiding in LFR/normal/Heroic modes. These coins allow you roll after a boss is dead to attempt to win another item. However this chance is low and about 8/10 times you will get gold. These tokens are obtained from doing dailies and you can only get 3 a week and hold a max of 10. (There are new tokens in 5.2 and the old ones can be held up to 20 now) You can only get one extra roll per boss per kill with the cost of 1 coin.

New PVP maps were released and a whole new PVP experience with the changes to talents and glyphs and new ones being added at level 90.

Rare elites have been welcomed more into MoP than in Cata and have new achievements/drops for anyone who searches them out.

There are a lot of positives to MoP, but I don’t have that long to go over all of them. So with every release of a game there are the negatives.

First off, Blizzard allows you to be a farmer. For all those thinking Farmville right now, you are not far off. This allows you to achieve a plot of land that you slowly improve upon and expand to a total of 16 plant spots. To achieve these plant spots however you have to complete A LOT of rep grinding, not just with the Tillers guild but with ALL the farmers. Once you achieve an unlocked whole farm, you can then plant 16 seeds once a day that allow you to get more spirits of harmony (crafting mat), Ores, Herbs, and other things you would normally farm (but not leather). I personally found this a negative to the expansion not because of the farm idea, but because of how big of a grind it was just to plant the 16 plots.

Next is the rep grind itself. Blizzard wanted people to be out in the world of Pandaria more and “experience it” and do you ever. If you are like me and want all the mounts/pets/achievements/reps you can get then you’re in for a grind. This is the reputations you have to get maxed out if you want it all: Klaxxi, Golden Lotus, The Anglers, The Lore Walkers, The Order of the Cloud Serpent, Shado-Pan, The Tillers, and The August Celestials. These are the 8 reputations that had to be leveled at the start of MoP. The grind was long and there were 5-15 dailies for each, which took quite a while. Blizzard did notice this though and when the next expansion came out (5.1) they introduces the rep Operation: Shieldwall and allowed tokens to be purchased from every reputation at revered that increase the amount of rep per quest/kills by 100% making it much faster to get to exalted. This still involves a huge grind for new players that want all the reputations, but it took a dent out of the time it takes.

There are other small negatives, but (due to time) the last large one I will touch on is Crafting. Crafting in Cata was a huge gold maker and the patterns and materials were harder to farm. Now because of the Farm you own and how easy these materials are to gather outside your farm, the cost of ALL materials has dropped greatly since Cata. In most cases it is almost not worth it to sell gems for example because in the amount of time it takes to do so you could have killed mobs and achieved the same profit. The only thing that really makes crafting difficult in farming spirits of harmony, and DEing (disenchanting) raid boss dropped gear for Blood Spirits. I hope some changes are made in the future to make crafting a money maker again, but for now it still is but not near as successful as it was in previous expansions.

Well that’s it for me today and in my next post I will start with 5.2 explanations.

Happy Gaming!

-Jon

Categories: Thoughts Tags: , , , ,

World of WarCraft Final Patch Notes 5.04

August 30, 2012 Leave a comment

Well it is happening, the next expansion Mists of Pandaria is being released next month and the first patch for it has been released to the general public. I know that a lot of people are thinking the same way “another expansion….really”, I was guilty of this myself, That was until I tried out the new patch…

The biggest change to me was the updated talent tree system. It feels a lot more like Diablo 3 with few tweaks. Each class picks its specialization, for example the druid has 4 specialization: Balance (Casting damage dealing), Restoration (Healing), Feral (This has been changed to straight Damage dealing), and Guardian (tanking). Once the specialization has been chosen you instantly learn all the skills associated to that tree. The talent tree then allows you to choose 1 talent every 15 levels. At first I thought this was over simplifying the game and encouraging “Cookie cutter” classes. At the moment I think this will actually encourage a wider range of builds depending on play style. With the use of the new glyph system, you can then refine your character even more. You can check out the talent calculator for an example http://us.battle.net/wow/en/tool/talent-calculator.

After messing around with the new patch I find myself a little excited for the new expansion. The game is still the same, but the talent mechanics are different enough that I feel I am playing and learning a new character. The talents obviously are not the only addition to the game, there have been many more changed added to keep people coming back. So if you have been thinking about trying the game out again now may be a good time.

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~Mark

Categories: News, Thoughts Tags: , , , , ,

What We’re Playing! August 17-19

Just thought we would keep everyone in the loop about what we like to play during our downtime! Here’s the hits!

Dan (Joker27th) – I work this weekend and I’m going out to my parents tomorrow because its my birthday. So I’ll most likely play some Counter-Strike: Global Offensive Beta, Tribes: Ascend, Ghost Recon Online, and maybe a little Tiger Woods on my iPad while I’m out home tomorrow.

Mark (Cybellin) – I’m out and about most of the weekend. What I have of my gaming time will be spent between revisiting Battlefield 3, World of Warcraft, and some Mass Effect 3.

Dave (djskizim) – This weekend I plan on getting some time with the Counter-Strike: Global Offensive Beta, as I really need to work on my keyboard and mouse skills. Hopefully dabble in some Star Wars: The Old Republic, and maybe top it off with some Battlefield 3 on Sunday!

What do you plan on playing this weekend? Let us know in the comments below!

~NG Team

Blizzard’s Been Hacked!

August 10, 2012 Leave a comment

Blizzard President Mike Morhaime confirmed today that battle.net accounts had been illegally accessed earlier in the week. Blizzard has sense addressed the security issue and is working with law enforcement to track those responsible.

In his statement on Blizzards website, Morhaine said this, “At this time, we’ve found no evidence that financial information such as credit cards, billing addresses, or real names were compromised. Our investigation is ongoing, but so far nothing suggests that these pieces of information have been accessed.”

“Some data was illegally accessed, including a list of email addresses for global Battle.net users, outside of China. For players on North American servers (which generally includes players from North America, Latin America, Australia, New Zealand, and Southeast Asia) the answer to the personal security question, and information relating to Mobile and Dial-In Authenticators were also accessed. Based on what we currently know, this information alone is NOT enough for anyone to gain access to Battle.net accounts.”

In short, now would be a good time to reset your passwords and security questions. You can check out the full statement from Blizzard here.

~ Joker 27th

Source: Blizzard